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Computer Science: Middle School: Grades 6, 7 and 8 Quiz - Processes 2 (Questions)

This Computer Science quiz is called 'Processes 2' and it has been written by teachers to help you if you are studying the subject at middle school. Playing educational quizzes is a fabulous way to learn if you are in the 6th, 7th or 8th grade - aged 11 to 14.

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Processes are often called tasks in embedded operating systems. In the world of computer science, procedures, controls and design are all important ideas in building computer programs.

Have a go at processing the following quiz!

1. Programs (or procedures) are .......
[ ] detailed instructions to do things in a particular order
[ ] detailed instructions which can be carried out in any order
[ ] plans which only make sense to computer nerds
[ ] too complicated to understand
2. Programs (or procedures) are created in which order?
[ ] Break into main tasks, create flow charts, write code
[ ] Break into main tasks, write code, create flow charts
[ ] Create flow charts, break into main tasks, write code
[ ] Write code, break into main tasks, create flow charts
3. Flow charts are a way of showing in diagrams .......
[ ] the steps needed to perform some process
[ ] a model of a solution to a processing problem
[ ] how data moves through a computer system
[ ] All of the above
4. A rectangular box in a program flow chart shows .......
[ ] a decision
[ ] a process
[ ] an input
[ ] the start or end
5. A diamond shape in a program flow chart shows .......
[ ] a decision
[ ] a process
[ ] an output
[ ] the start or end
6. An arrow in a program flow chart shows .......
[ ] a feedback loop
[ ] an error situation which needs attention
[ ] an input or output of data is occurring
[ ] the flow of control is passing in the direction indicated
7. A counter value used in a program to trigger an action .......
[ ] is a bad idea
[ ] is acting as a condition
[ ] is acting as a control
[ ] is called a variable
8. You take a ticket entering a parking lot and the barrier lifts.
[ ] This is an example of automatic control
[ ] This is an example of 'Cause and Effect'
[ ] This is an example of computer control
[ ] This is an example of 'Pay and Display'
9. Which of these is not an example of 'Cause and Effect'?
[ ] A dog sees a cat and the dog chases the cat
[ ] A stone is thrown into a pond and ripples appear
[ ] I am walking in the rain and my clothes get wet
[ ] The sun is shining and it starts snowing
10. Solving a problem by breaking it up into smaller tasks .......
[ ] is called 'Bottom-Up Design'
[ ] is called 'Top-Down Design'
[ ] is called 'Top-Heavy Design'
[ ] is called 'Top-Up Design'
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Computer Science: Middle School: Grades 6, 7 and 8 Quiz - Processes 2 (Answers)
1. Programs (or procedures) are .......
[x] detailed instructions to do things in a particular order
[ ] detailed instructions which can be carried out in any order
[ ] plans which only make sense to computer nerds
[ ] too complicated to understand
Computers usually follow a sequence of instructions
2. Programs (or procedures) are created in which order?
[x] Break into main tasks, create flow charts, write code
[ ] Break into main tasks, write code, create flow charts
[ ] Create flow charts, break into main tasks, write code
[ ] Write code, break into main tasks, create flow charts
3. Flow charts are a way of showing in diagrams .......
[ ] the steps needed to perform some process
[ ] a model of a solution to a processing problem
[ ] how data moves through a computer system
[x] All of the above
There are many different types of flow chart
4. A rectangular box in a program flow chart shows .......
[ ] a decision
[x] a process
[ ] an input
[ ] the start or end
Example: add 1 to counter
5. A diamond shape in a program flow chart shows .......
[x] a decision
[ ] a process
[ ] an output
[ ] the start or end
Example: was the code entered valid yes/no
6. An arrow in a program flow chart shows .......
[ ] a feedback loop
[ ] an error situation which needs attention
[ ] an input or output of data is occurring
[x] the flow of control is passing in the direction indicated
7. A counter value used in a program to trigger an action .......
[ ] is a bad idea
[ ] is acting as a condition
[x] is acting as a control
[ ] is called a variable
Example: If Count = 50 then trigger 'FULL' sign to light
8. You take a ticket entering a parking lot and the barrier lifts.
[ ] This is an example of automatic control
[x] This is an example of 'Cause and Effect'
[ ] This is an example of computer control
[ ] This is an example of 'Pay and Display'
The two occurrences are directly linked
9. Which of these is not an example of 'Cause and Effect'?
[ ] A dog sees a cat and the dog chases the cat
[ ] A stone is thrown into a pond and ripples appear
[ ] I am walking in the rain and my clothes get wet
[x] The sun is shining and it starts snowing
10. Solving a problem by breaking it up into smaller tasks .......
[ ] is called 'Bottom-Up Design'
[x] is called 'Top-Down Design'
[ ] is called 'Top-Heavy Design'
[ ] is called 'Top-Up Design'